Posts Tagged ‘after effects’

I’m back.

So.

I’ve decided to start blogging again. I didn’t really stop for any particular reason. It was a combination of being busy and lazy.

I’m still working as a web engineer for a certain educational establishment. Been there since April of 2007. Things are going alright, but there is definitely room for improvement on that front.

Currently I am excited to play Spore. Spore is a game where you start as a single celled organism and you build up to a sentient creature, then to a tribe, then to a civilization, et cetera. No single run-through of the game will be the same as the previous. Other players’ creatures are asynchronously generated into your world. So basically, the other creatures you see were created by other players, it’s pretty cool. Also, the game keeps gameplay balanced so you’re not always ontop of the food chain. I’ve heard mixed reviews over it. It was awesome, it was over-hyped, it’s quite boring, it’s quite repetetive. But i think I am still going to check it out.

I’ve recently been experimenting with After Effects, a professional post-production video editting software package. You can do pretty awesome stuff with it, assuming you’re patient enough. I’ve done very minor stuff with it using free stock footage. What I want to do is make a lightsaber scene. I have the tools for that. The hard part is finding good piece of footage. What I would need is unrotoscoped footage with individuals holding a lightsaber hilt (handle) with a stand-in blade (not those plastic glowing ones) and the video should be of reasonable quality so I can actually tell where the stand-in blade starts and ends. I have someone who sent me about 30 seconds of un-editted footage from their fan-film. So I’m going to mess around with that. It won’t be anything special, but still kind of cool.

That’s it for now!